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Important Dates & Development Roadmap

This post serves as a roadmap for the development of Moonbaza. As the project evolves, a new version of this post will be uploaded with new dates, accomplished tasks, and upcoming milestones.

Important Dates Overview

Milestone Target Date Status
Pre-Alpha Build Q4 2026 (November 1st) In Progress
Alpha Release Q1 2027 Pending
Closed Beta Q2 2027 Pending
Release Launch Q3 2027 Pending

Phase 1: Prototype & Pre-Production

The foundation of Moonbaza. Setting up the core idea, aesthetics, and basic architecture before heavy development begins.

  • Complete GDDv1
  • Create project base and repositoy
  • Add fighting phase
  • Add building phase
  • Add upgrade tree
  • Add level-up with perk selection
  • Add shop
  • Complete game loop
  • Add progression
  • Add boss systems and end first cycle

Phase 2: Alpha (Core Mechanics)

This phase is all about getting the game playable. The focus is on the feel of the movement, combat, and core systems.

  • TBD

Phase 3: Beta (Content & Polish)

Expanding the game with more content, balancing encounters, and preparing for external player testing.

  • TBD

Phase 4: Launch Preparation

Getting ready to share Moonbaza with the world!

  • TBD